Showing posts with label Today's NPC. Show all posts
Showing posts with label Today's NPC. Show all posts

Tuesday, 2 February 2016

Today's NPC: Justine Mastema, Paranormal Paralegal

SYSTEM: ICONS

Justine Mastema

Fallen angels have children (doing what often leads to angels being fallen might cause that), and one of them wants to be a lawyer. Oh, there was a whole adventure where the forces of Light and Dark fought for her soul (Lucifer also being a fallen angel) and the end result is helping people as a paralegal. (She has lots of reasons why paralegal is the choice right now instead of lawyer.) Her sweetie is an ambulance attendant and paramedic, so "para" stays in the house, so to speak.

Justine is short and petite, with long black hair that's usually braided down her back.
She is an information source: through her, heroes can hear about this evil corporation or that bad guy who is cheating innocent people out of their belongings.

Justine Mastema

Origin: Unearthly


Prowess2Intellect5Determination
Coordination4Awareness3

Strength4
Willpower4Stamina8

Specialties: Law Expert

Powers
3Aura (flames)
3Element Control (fire) — Telekinesis (can create and control flames)
5Fire Resistance

Today's NPC: Harry Crewswater

SYSTEM: Any supers game

Harry is a commercial real estate agent, dealing for the most part in warehouses, offices, and factories. He worships Donald Trump while being critical of him, he is a Tea Party conservative, and he donates to all political parties. Harry is kind of a creep, loud and obnoxious, but Harry does have his own code of ethics and a sense of survival.

He needs them.

Harry rents property to supervillains.

Ever wonder where those bases come from, those wonderfully recondite underwater lairs, those abandoned warehouses with the Coming soon: Condos, fall 2007 signs out front? Harry rents them.

It started with his cousin, David, who's serving life in a certain maximum security prison. David made Harry's name known to certain supervillains who were passing through the prison. Now his reputation is self perpetuating. Whenever supervillains hire on thugs, someone is sure to mention Harry's name, and Harry's rules.
  • Harry never meets with a client under the client's real name or known aliases
  • He insists on the first month's payment up front
  • He refuses to know anything about the client's real plans
  • Everything has to be discussed according to the fiction. This is important, because the feds have several times gotten a warrant to bug Harry's phone and office. If a client uses a known name, Harry refuses to do business with him--the tapes are full of him saying that he cannot do business with the Subtle Squid, or Doctor Faux, or the Bomb Cats. 
  • He refuses to eat or drink with the client. 
  • He conducts most business by phone, except for the final signature, for which he sends his duly appointed representative, Ernesto. Or Claude, or whatever his name is. Harry's on his fifth one. (Most of them quit, not being as tough as they thought they were.)
Harry also can't be swayed by threats to his cousin David (of whom he is not that fond, anyway), nor by threats to his wife, Marissa (of whom he is definitely not that fond anymore), or by threats to his kids, who in his eyes are mostly a tool for generating tax deductions and spending his money.

A threat to one of his mistresses might slow him down, but instead he would probably call the cops. Because if these guys had resources, they wouldn't be dealing with him.

Now, one might wonder how Harry actually makes money off supervillains, because most of them stiff him for subsequent rent or get caught by superheroes. One might suspect an organized crime connection, and one would be right.

Organized crime owns the construction and demolition companies that get called in, and Harry receives a nice kickback from them by letting them know that a property has been rented, and will probably be available soon in a damaged condition. The mob does the demo job or, if the villain is caught elsewhere, cleans out any equipment left behind and sells it at a profit. Harry's kickback doesn't have to be declared on taxes, and brings Harry up to the almost-lavish lifestyle he enjoys.

How do the PCs get involved with Harry? Mostly, they don't. Harry is a reason, rather than a gaming opportunity. However, he might come to the attention of the PCs in several ways.

First of all, a PC who has an obscene streetwise ability might know about him. Certain police officers do, and they know that Harry works very hard to be clean legally. They also know that if they really, really need to find a supervillain hideout, there's a thirty per cent chance they can do it by pointing concerned citizens who are not burdened with search laws (that is, certain heroes) at Harry.

Second, a PC who likes data crunching might well notice that six of the last twelve supervillain hideouts were rented by the same company. This could lead to a visit to Harry, and a return visit from the Mob after Harry complains.

Third, a PC might actually be investigating violence against David, in prison.

Fourth, it's a reason for a mob member to know things he shouldn't, if a PC leans on him.

Here's how Harry might look, in ICONS:

Harry Crewswater, Real Estate Magnate

Prowess2Coordination2Strength3Determination
Intellect3Awareness4Willpower4Stamina7
SpecialtiesBusiness Expert Law (real estate) ExpertPowersNone
Qualities
  • Deeply connected with the underworld
  • Cares about the appearance of honesty
  • Wants more stuff, more power, more leverage

Today's NPC: Magda Berlioz,CPA

Magda Berlioz, CPA

SYSTEM: Any

Magda first comes to the attention of the PCs because she's a tax accountant, working for a firm hired either by one of the PCs (in secret or hero identity) or for the team, if there is a team. Magda is young, unmarried (to the displeasure of her father), and has a bright future ahead of her. She's built rather like an Olympic shot-putter, but she has a cheerful disposition, and she's pretty sure her boyfriend will propose very soon.

And she's just been handed the job of handling the taxes of the PC|team, now that old Mr. Courtemanche is retiring.Things are looking good for Magda.

The PCs soon get to know the way that Magda is frustrated by their inability to keep proper receipts, and their tendency to claim things like "extradimensional mileage--work expenses" (if she's the accountant for a hero identity or identities). Magda is very happy when her boyfriend proposes (he's an insurance underwriter). They might even get to know that her mom was a serious granola-crunching hippy who raised Magda on a commune after she split with Magda's father, and cast "good luck" spells on her every full moon. But they certainly know that she's a good accountant who finds every allowable deduction for them.

That's when Magda gets possessed.

It probably happens on a trip to the hero HQ to discuss some deductions, triggered by accidentally brushing against some mystic object, but it might happen when she shakes hands with a magical hero or, frankly, the stars might just be right.

She becomes temporary housing to a powerful extraplanar deity, maybe one that calls itself a god, maybe an Elder Thing, but one with a mission of conquest.

I'm sure that the heroes can defeat the entity and send it back to its home dimension; that's what heroes do.

Except that Magda isn't really the same after that. Not that her personality has changed, but her fiance breaks it off for fear that some night he'll be sharing the bed with Czernobog, and she's put on notice by her company. Yes, possession is one of the risks of associating with superheroes, but it never happened to Mr. Courtemanche.

Magda can probably rebuild...except that first possession has wrought one more change: it's given her the Quality "transient housing for the incorporeal". If there's an entity in search of a body, it will probably get Magda, which means that the PCs will see her outside of tax season.

Magda tries to make this work...she puts the heroes on speed dial, except of course that once she's possessed she doesn't want to dial. Proactive heroes probably have her on a list. "Weird clouds over city? Check Magda and other usual suspects." She gets fired, tries to open her own business. She probably has the heroes as clients, maybe other exceptional individuals. ("Well, I think that as a werewolf, you can reasonably deduct the cage and manacles. Can we get some kind of affadavit from a recognized sorcerer?")

The Quality cuts both ways. If someone else is possessed, the players can try to encourage a helpful spirit into Magda. However, they might get something inimical. Also, if she's possessed by something relatively weak, like a revenant with unfinished business, it might get ousted halfway through by Zargox, Eater of Souls, which would mean that the current fight against Earl of Evil over there just got to be a fight on two fronts.

It's possible that one use of the Quality is that she retains bits and pieces of the god like abilities of the possessors. That will be handy when Paul is trying to kill her.

Paul, you see, is one of the previous hosts and possessors of the Quality. But he's old now (it would awful but telling if his last name were Courtemanche), and powerful extraplanar entities no longer try to possess him. (He's the shabby and dilapidated motel when compared to the bright new building that is Magda.) Paul's thing is that after he gets possessed, he feels better. A little of that life force gets left behind, and sure, he might die sooner, but he feels better. His joints don't ache, he can sleep better, and he can work small bits of magic.

The PCs can get involved with Magda through their taxes, the incidents created by one of Magda's "tenants", through the police catching Magda as she's possessed and creating an incident, or through the death attempts that Paul makes. She's a gateway to get them involved in the unfinished business of a revenant, and possibly a romantic interest for a character.

Here's how she might be written up in ICONS as the PCs first meet her:


Magda Berlioz

Prowess2Coordination3Strength4
Intellect4Awareness3Willpower3
DeterminationStamina7
SpecialtiesBusiness Expert
PowersNone (yet)
Qualities
  • Darn good tax accountant and CPA
  • Dad's traditional, mom's a granola flake, I don't want to be like either of them
  • Transient housing for the incorporeal